Here is the working design for the HiScore for Apollo-X, more details on my Patreon as far as animation elements to it and other screens :)
Have a great week :)
An Amiga blog posting mostly my own development work for the Classic and NG (AmigaOS) machines.
Here is the working design for the HiScore for Apollo-X, more details on my Patreon as far as animation elements to it and other screens :)
Have a great week :)
Hi Everyone,
A quick post showing what I will be working on today. Will post more updates in this post.
- First I need to create the parallax splits (see the lines at either end of the image).
- Second I need to clean up the craters so they correctly align into the parallax and don't get cut up when parallax is moving.
- Export each split into 16 colours.
- a few other clean ups might happen during the process.
Will also show some other ideas of how this level will work. If you would like to follow the process please visit my blog
(not paywalled) https://www.patreon.com/posts/boss-machine-55262391
Have a great day :)
Hi Everyone,
A quick teaser of the work behind the scenes can be viewed on my Patreon blog. Below is the animated End level Boss.
It is with great pleasure announcing we have out game Iridium now available. We are a small indie game development team of four people. If you have a PC and love shoot em ups, please consider supporting us.
We do also plan other platforms and our next release will be on the Nintendo Switch, hopefully within the month.

