Showing posts with label Kevin Saunders. Show all posts
Showing posts with label Kevin Saunders. Show all posts

Wednesday, 21 October 2020

NEONworld - free AMIGA game assets

 Hey Everyone,


Want to build your own Amiga game but don't have assets, we'll I decided create assets ready to use and build a game in your favourite engine or your own.  The graphics are OCS and 16 colours, this should cover every Amiga platform including the very first Amiga 1000.

I plan to do more game assets for people to play with over time. (I have other assets such as Tetris clone, and Space Invaders, but newer ideas will come)


This screenshot shows the example map created in "Tiled" and the complete game assets in the bottom right section.


If your interested in future please read the details and grab the assets from my patreon site. (zip file)

https://www.patreon.com/posts/neonworld-2020-42472876


The idea is to encourage more people to play around with the newer engines such as RedPill, Scorpion or work on their own. 


P.S. The only condition is the game is free and add credits and links back to me :)
If you enjoy what I do, please consider becoming a Patreon or send a Beer :)

https://ko-fi.com/kevinsaunders

Tuesday, 7 April 2020

Boss Machine - New Lava Background - AMIGA AGA shooter

Hi Everyone,

We are starting to add more assets to our Boss Machine :)  Hope you like it.


This background is made up of 21 parallax splits, each with 16 colours, which works out to have 336 colours just for the background.


We have a facebook group if your interested https://www.facebook.com/bossmachineamiga/


Tuesday, 3 March 2020

IRIDIUM - Update #11

Hi Everyone,

As you know I am busy with Iridium at this time, also slowly working away on Boss Machine and Reshoot Proxima III for our Amiga Platform.  The latest news for Iridium is here.

https://www.kickstarter.com/projects/iridium/iridium-0/posts/2772300

A quick teaser image below.


I have also added more info on my Patreon (Free) to view, some extra background info.

https://www.patreon.com/posts/34529540



We are also on Twitter:

https://twitter.com/Nebula_Design (James - Coder)

https://twitter.com/invent71 (myself - Invent)

or Discord
https://discord.gg/gmruaDT







Sunday, 8 December 2019

BOSS MACHINE - OCS/ECS Shooter for the AMIGA

Daniel Stephens and myself are working on a new shooter for ECS Amiga's.

While it's early days yet we have started a design. Please visit this link to see the demo running

https://youtu.be/8F56SGeFfiA (updated)

Look forward to posting a few more teasers over in the new year :) Daniel's work I have seen and maybe many haven't, he is a super talented coder and I just had to say yes when he asked for some graphic assets.  We are officially working on this game early in the new year.


Fore more insights and behind the scenes please visit my Patreon https://www.patreon.com/KevinSaunders

Thankyou for visiting :)

Saturday, 12 October 2019

Rygar - Officially Released

It is a proud moment when another game is released that I helped in some small way.  Graeme has done a super job on the AGA port of Rygar.

Official Amiga Rygar facebook page: https://www.facebook.com/RygarAmiga/
Discord Channel:  https://discord.gg/abeVepe
EAB Forum: http://eab.abime.net/showthread.php?t=93545&page=71

DOWNLOAD game here: http://109.228.4.199/rygar/

Graeme's Youtube channel: https://www.youtube.com/user/Mcgeezer1000/

Final design of box art.




Monday, 21 January 2019

The Making of Iridium - Game - Digital Book

The focus for the next 10 days or so is on Iridium Kickstarter, beginning in February. Our team (Bastich and Akira) have posted info of the game in one of the most popular and most positive Amiga forums out there.

Link: http://eab.abime.net/showthread.php?t=79838

I'll post some other insider teasers for my Patreons in the next posting :) In particular the large ships that have destructible elements and I little more about the team and of course some teaser Amiga graphics too. The Digital Book is one of the perks of the fundraiser.


Saturday, 10 September 2016

Patreon Site - coming soon


I'm a big fan of the Amiga and have worked hard in contributing for our favourite computer over many years including back to the Amiga Inc days. My focus is either graphic design or game development.  The most recent published games are Dots Adventures and RESHOOT.

I would like to dedicate more of my spare time developing for the Amiga Platform, Classic and NG. We need as many developers as possible.  


Once the site is open you will get a sneak peek into behind the scenes of project

- Access to source files (2d, 3d)
- PPaint Tips and tutorials
- Sketchblock Tips and tutorials
- Work in progress of game development
- Shelved projects (games - till we find a developer)
- Observations and suggestions of improving AmigaOS
- Other fun projects for Patreons only
- Developed concepts for Amiga Inc that got shelved
- Insight to who I'm also helping or have helped in the Amiga scene, past and current
- Open to other suggestions and projects

So for the cost of a cup of coffee I hope you will support me, more info coming soon :)