Showing posts with label ProXima3. Show all posts
Showing posts with label ProXima3. Show all posts

Monday, 10 December 2018

ProXima3 - Exclusive video of ProXima3

Want to see more of ProXima3 please support me on my newly openedd Patreon site.





By having more subscribers it will enable me to take time off work to focus more on this game and hopefully a release in 2019 

Future posts will include:

- Amiga Inc graphics I developed for various games and apps that never got released (and of course a little gossip)

- Reshoot R behind the scenes
- New Amiga Classic graphics using Brilliance 2
- Custom portraits created on Amiga using Brilliance 2 (for higher donators)
- lots more :)
- Behind the scenes work on Amiga NG projects

https://www.patreon.com/KevinSaunders/

Monday, 13 August 2018

ProXima3 - August 2018 update

Work continues on ProXima3.



A quick composite of some of the work, foreground, big bosses, enemy sprites.


Thursday, 24 May 2018

ProXima 3 - Update May 2018

ProXima 3 - "Dark Tomb" Level tiles.

Creating games takes a long time :) (especially if your working on 4 at once)

I will try to tease out a few more game assets to share as time goes by.  Below is selection of graphics for the level "Dark Tomb".  You will notice that the foreground tiles are mostly symmetrical, This will change overtime. 

The colour palette "bottom left" is almost finalised (16 colours).