It's been a busy year :)
Thankyou to all my supporters,
Amiga Forever
An Amiga blog posting mostly my own development work for the Classic and NG (AmigaOS) machines.
Hi Everyone,
another Big Boss created for the Boss Machine - Amiga "DeathStormer", as always lots more info on my Patreon of other enemies and details :)
For more info on this and other recent designs please visit my main blog here (free)
https://www.patreon.com/posts/boss-machine-big-86731980
PIXEL Moon Tutorial
If you want to learn how to draw Pixel art, one way is to copy another design. In this tutorial after an Amigan requested some help on an Amiga Facebook site, I decided to quickly create this tutorial to help on how to approach creating some Pixel Art.
A more detailed posting accompanies this video on my Patreon Blog (free) as well as the source files.
Patreon Blog: https://www.patreon.com/KevinSaunders
A quick summary:
- Always use reference images
- know the tools of your software
- practise, practise, practise drawing
- observe/study other artists
Have a great day/evening.
Patreon Blog: https://www.patreon.com/KevinSaunders
Paypal Donation: https://paypal.me/INVENTKevinSaunders
Ko-fi: https://ko-fi.com/kevinsaunders
Here is the working design for the HiScore for Apollo-X, more details on my Patreon as far as animation elements to it and other screens :)
Have a great week :)
Hi Everyone,
Well as you know I love Brilliance II, here is a Tutorial for using Fix Background, its a very powerful tool/gadget. Source file on my Patreon to play around with.
Amiga Forever.
Want to see what is happening to this project "Mutant Monty" - remake / port for the Amiga
https://www.patreon.com/posts/69015405
Hi everyone,
I am super excited to announce that "Apollo-X - Red Dwarf Star" will be coming to an Amiga Vampire/Apollo machine near you. Features two player/split screen options
Both V4 and V2, With V4 providing extra features like stereo positioned audio, e.g. explosion sound positioning.
More info and sneak peak of the game dev in my discord and patreon blog :)
Boss Machine for the AGA Amiga's. This is the new Vine Level - very early WIP.
Hi Everyone,
A quick post showing what I will be working on today. Will post more updates in this post.
- First I need to create the parallax splits (see the lines at either end of the image).
- Second I need to clean up the craters so they correctly align into the parallax and don't get cut up when parallax is moving.
- Export each split into 16 colours.
- a few other clean ups might happen during the process.
Will also show some other ideas of how this level will work. If you would like to follow the process please visit my blog
(not paywalled) https://www.patreon.com/posts/boss-machine-55262391
Have a great day :)
Hi Everyone,
A quick teaser of the work behind the scenes can be viewed on my Patreon blog. Below is the animated End level Boss.
Hi Everyone,
It's that time again and if you are an Amiga Artist or Musician, please consider entering the competition that's growing every year. Best of luck.
Website of previous years entrants AmigaArtwork
Hi Everyone,
A quick colour cycling animation using Brilliance on the Amiga.
For more info on how it was created please visit my Patreon
https://www.patreon.com/posts/48462884
https://ko-fi.com/kevinsaunders
https://twitter.com/invent71/status/1368699699297849344
Hey Everyone,
Want to build your own Amiga game but don't have assets, we'll I decided create assets ready to use and build a game in your favourite engine or your own. The graphics are OCS and 16 colours, this should cover every Amiga platform including the very first Amiga 1000.
I plan to do more game assets for people to play with over time. (I have other assets such as Tetris clone, and Space Invaders, but newer ideas will come)
This screenshot shows the example map created in "Tiled" and the complete game assets in the bottom right section.
If your interested in future please read the details and grab the assets from my patreon site. (zip file)
https://www.patreon.com/posts/neonworld-2020-42472876
The idea is to encourage more people to play around with the newer engines such as RedPill, Scorpion or work on their own.
P.S. The only condition is the game is free and add credits and links back to me :)
If you enjoy what I do, please consider becoming a Patreon or send a Beer :)
Hi Everyone,
For the second year running we have an Amiga Art Competition and this is my second entry using Brilliance II on the Amiga 1200.
I have alot more info on my Patreon, behind the scenes (free)
https://www.patreon.com/KevinSaunders
If you like what I do, Please consider a donation or Patronage.
https://ko-fi.com/kevinsaunders
The process is shown in this Youtube video https://youtu.be/hc9NSqyTHs0
More work continues for Boss Machine and if you haven't seen the latest Big Boss please visit here
https://www.youtube.com/watch?v=-Q-EsoWTGnA
I do post more info my my Patreon and if your feeling generous please support me for as little as $1 a month.
https://www.patreon.com/KevinSaunders
Or a one off "Buy me a Coffee" :)
https://ko-fi.com/kevinsaunders