It's really nice to give a little back to all the people who I appreciate in the Amiga Community. I have a small patreon site and a few very generous people are helping my may Amiga dream come true.
https://www.patreon.com/RETREAM/
Simone Bevilacqua, deserves more patreon's with his wonderful selection of games. He caught my attention some time ago but was with his most recent game Blastaway being developed for the AmigaOS that persuaded me to help support him.
https://www.patreon.com/bjorn
Bjorn's Tiled Map Editor is open source but without it. Reshoot, Rygar, Iridium and other games would not be possible. I made a recent suggestion to his fabulous Map Editor and the next day the idea was implemented, how awesome is that. I use his Editor everyday.
https://www.patreon.com/loewenstein
I have known Richard for a few years now and have loved working with him on his Reshoot and ReshootR games. It is an absolute pleasure and we are currently working hard on our next AAA Amiga game, more info coming soon.
https://www.patreon.com/bitbeamcannon
I have followed Michael Parent's youtube and Patreon site and after today's twitch stream was so impressed that I needed to support this very passionate and professional man. He works closely with Corey Annis and make a great team.
My little Patreon site :)
An Amiga blog posting mostly my own development work for the Classic and NG (AmigaOS) machines.
Showing posts with label Richard Löwenstein. Show all posts
Showing posts with label Richard Löwenstein. Show all posts
Friday, 30 August 2019
Monday, 4 February 2019
ReshootR - Teaser Video
Richard is getting ever closer to completing ReshootR, taken from his Facebook is a teaser video.
He is also creating a series of Youtube videos of the making of
Awesome work Richard :)
Patreon Site :
https://www.patreon.com/loewenstein
Facebook Profie:
https://www.facebook.com/loewenstein.richard
EAB Amiga Forum:
http://eab.abime.net/showthread.php?t=86021&highlight=reshootr
Youtube Channel:
https://www.youtube.com/channel/UCgngG8lgg8yAz--hQxJ8puA
He is also creating a series of Youtube videos of the making of
Awesome work Richard :)
Patreon Site :
https://www.patreon.com/loewenstein
Facebook Profie:
https://www.facebook.com/loewenstein.richard
EAB Amiga Forum:
http://eab.abime.net/showthread.php?t=86021&highlight=reshootr
Youtube Channel:
https://www.youtube.com/channel/UCgngG8lgg8yAz--hQxJ8puA
Tuesday, 19 December 2017
RESHOOT R
The Reshoot R team are busy working away on more graphic themes at the moment :)
Meanwhile one of the concept drawings.
Thankyou to the Patreon supporters, please support Richards project.
Saturday, 16 April 2016
RESHOOT - Amiga Demo
Richard Löwenstein has been very busy working on RESHOOT, A brand new shoot´em-up for the Commodore Amiga (AGA) platform.
RESHOOT features:
* Bullet Hell
* Bullet Hell
* Modern Art
* Rythmbased Gameplay
* All Assembler
* Full 60 Hertz Framerate
* Flow Experience
A Shoot em up of Survival
A demo is available on Richards Patreon website
The image below is the Ham-8 Splash screen
Other Links:
EAB Forums (join in the discussion and feedback here :))
Indieretronews
Patreon
Youtube
Mediennetzwerk-bayern
Indieretronews
Patreon
Youtube
Mediennetzwerk-bayern
Below shows the palette used for the background and main enemy sprites (8 colours). Colours 5 to 8 are collision colours.
Tools Used:
- Brilliance II (Amiga)
- Photoshop (Mac)
- Graphic Converter - (Mac)
(excellent converter for 24bit IFF files to then import into Brilliance II and save as Ham-8 files)
(excellent converter for 24bit IFF files to then import into Brilliance II and save as Ham-8 files)
Game tested on a Mac using FS-UAE
WALLPAPERS:
--- For anyone interested in a desktop wallpaper, here is the promotional/box art graphic at 4960x3508 pixels :)
WALLPAPERS:
--- For anyone interested in a desktop wallpaper, here is the promotional/box art graphic at 4960x3508 pixels :)
FULL resolution 24bit version
Vampire users: 24bit colour version (960x600)
Vampire users: 8 colour version (960x600)
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