Hi Everyone,
As you know I am busy with Iridium at this time, also slowly working away on Boss Machine and Reshoot Proxima III for our Amiga Platform. The latest news for Iridium is here.
https://www.kickstarter.com/projects/iridium/iridium-0/posts/2772300
A quick teaser image below.
I have also added more info on my Patreon (Free) to view, some extra background info.
https://www.patreon.com/posts/34529540
We are also on Twitter:
https://twitter.com/Nebula_Design (James - Coder)
https://twitter.com/invent71 (myself - Invent)
or Discord
https://discord.gg/gmruaDT
An Amiga blog posting mostly my own development work for the Classic and NG (AmigaOS) machines.
Showing posts with label Nintendo Switch. Show all posts
Showing posts with label Nintendo Switch. Show all posts
Tuesday, 3 March 2020
Monday, 4 March 2019
IRIDIUM - Last day Kickstarter
The last 35 days of our Kickstarter ends tomorrow. Still lots to do but an exciting time ahead. With the Kickstarter so close to a Nintendo Switch Port.
We still have plans for a future Amiga Port, either AmigaOS or Vampire Amigas.
Wednesday, 27 February 2019
IRIDIUM 5 days to go - Kickstarter Campaign
Hello Amigans :)
It's always interesting to know if word gets out sometimes :)
Firstly, it's wonderful seeing the Amiga move forward in so many ways. New games, new hardware for both classics and NG machines. As a proud owner of an Amiga 1200 and an X5000 I enjoy seeing new developments, software, hardware, even emulation.
We 3 Amigans (Bastich, Akira and Invent) are currently working away on a new game called IRIDIUM. If you have ever played or heard of Uridium on the Amiga then hopefully you will really enjoy this news. Our game is a frantic new 2D shoot 'em up with huge levels and truly massive enemy ships. Mixing game styles from Uridium, Xenon 2 and Nemesis. We have a few interesting twists along the way.
While our focus is for the PC platform first (demo on Kickstarter), our second goal is the Nintendo Switch (other consoles possible but at this stage far too expensive). The good news that we are very keen to get this game on the Amiga platform and are having conversations open and private as I write this. At this stage it's either Vampire based Amigas and/or AmigaOS. While I can't personally promise anything, having 3 Amigans on this game certainly helps.
Our Kickstarter here: https://www.kickstarter.com/projects/iridium/iridium-0
A little history of me:
First Amiga - A500, then A1200 then A4000. Most used software on platform was Brilliance 2, DirectoryOpus and Lightwave.
Just finished working on the graphics for the Amiga game "ReshootR" with Richard Löwenstein, game will be available very very soon :) We both worked on Reshoot also. He has a patreon site here: https://www.patreon.com/loewenstein Richard is an amazing guy to work with if you ever have that chance.
I have worked on Rygar, initially with Sandruzzo but more recently supplied all the maps using "Tiled Map Editor"for McGeezer, who is doing an amazing arcade conversion. For more info on Rygar please follow this thread http://eab.abime.net/showthread.php?t=93545
My Amiga Blog:
http://amigaonex.blogspot.com/
Here are a few games I have worked on for the Amiga:
Reshoot, ReshootR, ProXima3, Rygar Remake, Mig n Ziggy, Morph and others)
As well as creating my own games I have donated graphics to other projects eg AmigaOS (Frogger, Space Invaders, Boulderdash Clone) etc.
-I have worked on a many Amiga related projects and continue to do so:
- Sketchblock (Andy)
- Enhancer Software (A-Eon)
- PPaint (Classic/NG)
- Amiga 30th Anniversary
- Amiwest (graphics)
- Amigakit (promos, websites, icons)
- Amistore (branding, icons)
- A-Eon (various)
Other Amiga related work:
- Amiga Inc
- Deluxe Galaga Edgar Vigdal (IOS)
- Warblade MKII
- Dots Adventures
- Im sure I have missed a lot more... :)
Future Amiga Work: (my blog has all the info but please ask if you need more info on any project)
- Release Thrust game (Bastich)
- Rework "Alex Zirconstar" (Patrick Nevian)
- Vampire games
- Mig n Ziggy (A1000 compatible)
- oOthers....
- ProXima3 (AGA shootemup) is my biggest Amiga AGA priority but only once Iridium is complete.
Future other:
- Panic in Robot City (Amstrad/Amiga)
- The Last UFO (Amstrad/Amiga)
- Various ports of Amstrad games (eg Covenant, Movie, Mutant Monty)
My Amstrad blog: http://amstrad-pixels.blogspot.com/
- C64 game
- ZX Spectrum game
- AtariST game
- other
- Possibly port two games I have completed for PC/IOS "Lunar Jetman" and "Dots Adventures"
https://nebula-design.itch.io/lunar-jetman-remake
https://www.youtube.com/watch?v=M5FIGhl5PFo&t=14s
I do post more unique content on my own Amiga Patreon site (that only recently launched), more behind the scenes. I'll post my work I did with Amiga Inc for example (soon)
Patreon Site: https://www.patreon.com/KevinSaunders
If you got this far, thank you for taking the time reading this message and even if you don't pledge know that I will be around working away in the amiga scene as I enjoy and love it so much.
It's always interesting to know if word gets out sometimes :)
Firstly, it's wonderful seeing the Amiga move forward in so many ways. New games, new hardware for both classics and NG machines. As a proud owner of an Amiga 1200 and an X5000 I enjoy seeing new developments, software, hardware, even emulation.
We 3 Amigans (Bastich, Akira and Invent) are currently working away on a new game called IRIDIUM. If you have ever played or heard of Uridium on the Amiga then hopefully you will really enjoy this news. Our game is a frantic new 2D shoot 'em up with huge levels and truly massive enemy ships. Mixing game styles from Uridium, Xenon 2 and Nemesis. We have a few interesting twists along the way.
While our focus is for the PC platform first (demo on Kickstarter), our second goal is the Nintendo Switch (other consoles possible but at this stage far too expensive). The good news that we are very keen to get this game on the Amiga platform and are having conversations open and private as I write this. At this stage it's either Vampire based Amigas and/or AmigaOS. While I can't personally promise anything, having 3 Amigans on this game certainly helps.
Our Kickstarter here: https://www.kickstarter.com/projects/iridium/iridium-0
A little history of me:
First Amiga - A500, then A1200 then A4000. Most used software on platform was Brilliance 2, DirectoryOpus and Lightwave.
Just finished working on the graphics for the Amiga game "ReshootR" with Richard Löwenstein, game will be available very very soon :) We both worked on Reshoot also. He has a patreon site here: https://www.patreon.com/loewenstein Richard is an amazing guy to work with if you ever have that chance.
I have worked on Rygar, initially with Sandruzzo but more recently supplied all the maps using "Tiled Map Editor"for McGeezer, who is doing an amazing arcade conversion. For more info on Rygar please follow this thread http://eab.abime.net/showthread.php?t=93545
My Amiga Blog:
http://amigaonex.blogspot.com/
Here are a few games I have worked on for the Amiga:
Reshoot, ReshootR, ProXima3, Rygar Remake, Mig n Ziggy, Morph and others)
As well as creating my own games I have donated graphics to other projects eg AmigaOS (Frogger, Space Invaders, Boulderdash Clone) etc.
-I have worked on a many Amiga related projects and continue to do so:
- Sketchblock (Andy)
- Enhancer Software (A-Eon)
- PPaint (Classic/NG)
- Amiga 30th Anniversary
- Amiwest (graphics)
- Amigakit (promos, websites, icons)
- Amistore (branding, icons)
- A-Eon (various)
Other Amiga related work:
- Amiga Inc
- Deluxe Galaga Edgar Vigdal (IOS)
- Warblade MKII
- Dots Adventures
- Im sure I have missed a lot more... :)
Future Amiga Work: (my blog has all the info but please ask if you need more info on any project)
- Release Thrust game (Bastich)
- Rework "Alex Zirconstar" (Patrick Nevian)
- Vampire games
- Mig n Ziggy (A1000 compatible)
- oOthers....
- ProXima3 (AGA shootemup) is my biggest Amiga AGA priority but only once Iridium is complete.
Future other:
- Panic in Robot City (Amstrad/Amiga)
- The Last UFO (Amstrad/Amiga)
- Various ports of Amstrad games (eg Covenant, Movie, Mutant Monty)
My Amstrad blog: http://amstrad-pixels.blogspot.com/
- C64 game
- ZX Spectrum game
- AtariST game
- other
- Possibly port two games I have completed for PC/IOS "Lunar Jetman" and "Dots Adventures"
https://nebula-design.itch.io/lunar-jetman-remake
https://www.youtube.com/watch?v=M5FIGhl5PFo&t=14s
I do post more unique content on my own Amiga Patreon site (that only recently launched), more behind the scenes. I'll post my work I did with Amiga Inc for example (soon)
Patreon Site: https://www.patreon.com/KevinSaunders
If you got this far, thank you for taking the time reading this message and even if you don't pledge know that I will be around working away in the amiga scene as I enjoy and love it so much.
Tuesday, 12 February 2019
Wednesday, 6 February 2019
IRIDIUM on the Amiga? Kickstarter Stretch Goals
We are very excited to let you all know we have reached 100%+ of our Kickstarter for IRIDIUM :)
Now we have our official Stretch Goals and successfully reach our first one, everyone who pledges £5 or more gets two posters added.
James, Akira and myself are very keen to get to the Nintendo Switch and yes we are very open to an Amiga Port if we raise enough money. Please share if you can.
You may notice the £3750 Extra Level (Acidic Ocean), I'm pretty excited about this level as it plays on some clever depth tricks (aliens coming out of the Ocean).
If you have not played our demo Please give it a try.
Now we have our official Stretch Goals and successfully reach our first one, everyone who pledges £5 or more gets two posters added.
James, Akira and myself are very keen to get to the Nintendo Switch and yes we are very open to an Amiga Port if we raise enough money. Please share if you can.
You may notice the £3750 Extra Level (Acidic Ocean), I'm pretty excited about this level as it plays on some clever depth tricks (aliens coming out of the Ocean).
If you have not played our demo Please give it a try.
Friday, 1 February 2019
IRIDIUM game now LIVE on Kickstarter
It's been a busy few months recently and we are very proud to finally have our Kickstarter for "Iridium" LIVE
We have lots of great plans for this game and with your help can make it even better, we just need to get the word out, any help would be really appreciated.
Links to various social media sites:
The Kickstarter
Game Demo Download
Facebook
itch.iohttps://nebula-design.itch.io/iridium
Instagram
Twitter
Oh and of course our favourite Amiga forum EAB
P.S. More Amiga stuff coming out very soon.
We have lots of great plans for this game and with your help can make it even better, we just need to get the word out, any help would be really appreciated.
Links to various social media sites:
The Kickstarter
Game Demo Download
itch.iohttps://nebula-design.itch.io/iridium
Oh and of course our favourite Amiga forum EAB
P.S. More Amiga stuff coming out very soon.
Wednesday, 23 January 2019
Iridium Kickstarter in February
As we start ramping up Promotion to make this small Kickstarter as successful as possible.
Thursday, 24 May 2018
Iridium - Update May 2018
Iridium is moving forward rather well. James has been very busy coding and constantly refining every element of the game engine. Graphics in this video shows temporary assets that will be updated soon. Akira continues to pump out amazing tracks (and I find myself listening more than playing the game sometimes :))
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