Some behind the scenes of ReshootR :)
This describes some of the colour palette setup.
https://www.patreon.com/posts/reshoot-behind-27347269
Next post for ReshootR will describe the player ship and how it was setup.
An Amiga blog posting mostly my own development work for the Classic and NG (AmigaOS) machines.
Showing posts with label game sprites. Show all posts
Showing posts with label game sprites. Show all posts
Monday, 3 June 2019
Monday, 13 August 2018
ProXima3 - August 2018 update
Work continues on ProXima3.
A quick composite of some of the work, foreground, big bosses, enemy sprites.
A quick composite of some of the work, foreground, big bosses, enemy sprites.
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