Friday, 4 September 2015


CONCEPTS for different games that never quite made it past the Harddrive.

This post shows some concepts for games for different platforms, that never made it past concept stage (some for good reason). 

Concept 01 - "RAZZOR"

This game originally designed on the Amiga using Brilliance 2 software (see below images). Later updated using Lightwave and Photoshop (above). The game would be similar to Alien Breed or Alien Syndrome with a few twists.

CONCEPTS of the Past - Fruity Caves

For a long time I have always enjoyed playing Boulderdash / Clone games and in particular Emerald Mines on the Amiga.

The screenshots vary from the initial Amiga design (16/32/256 colours) to a future Amiga/PC version.

This is a more recent design that shows the editor screen (2010)

Fruity Caves is a game similar to:

Fruity Frank (Amstrad)
Boulderdash (C64)
Emerald Mine (Amiga)
BD4 (PC)